![]() There's also a quick look at some of the new creatures that will appear in the game, like the Scorchbeast and the one that looks like a carved-from-rock version of Gossamer, and of course there's a nod to. Here’s a guide that includes the best vault layouts in Fallout Shelter and how you can make them. The quick clips of base-building seen in the trailer look very reminiscent of Fallout 4, which makes sense given that it's built on abandoned plans for multiplayer in that game. Keep an eye out on Dwellers that have an exclamation point above their heads. The settlements look more primitive than some of the big, sprawling bases that were built in Fallout 4, although whether that's by design-Fallout 76 is set nearly 200 years before Fallout 4, in a wilder wasteland-or simply because nobody's had time to do anything really crazy with it yet, isn't clear. When managing everything in your Vault, it can be easy to overlook the the notification over a Dweller that levels up. It will also enable players to set up trading outposts to exchange goods with other players-the ones who aren't inclined to just take what you've got by force, anyway. ![]() ![]() The Camp (which, like Stalker, is how we will be stylizing it) is more of an emergency quick-start device than the Geck, providing "shelter, supplies, and safety" rather than a wholly-changed environment. I’ve just downloaded the game after about 5 or so years and it’s been my main game I play on mobile for a while, have about 70 dwellers and I’ve realised that my layout is probably nowhere near optimal.
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